Soft Body Physics

<SoftBodyPhysicsPlayground>CSS Modules

Verlet cloth membrane you can push and drag.

InstallationColoxo CLI
npx coloxo add soft-body-physics
ES Module ImportPlayground / npm package
import { SoftBodyPhysicsPlayground } from '@coloxo/ui/visuals';

1. Live preview

This is the real component, not a recording. Move the pointer over it, then adjust the renderer settings.

Physics
<SoftBodyPhysicsPlayground quality="low" />

2. Usage

Verlet cloth membrane you can push and drag. npx coloxo add soft-body-physics copies this effect in a Tailwind project or a Coloxo CSS project, and adds @coloxo/ui to package.json. You can also import it from @coloxo/ui/visuals.

3. Performance notes

Effects render on demand and dispose their GPU context when unmounted.

  • Every effect pauses when scrolled out of view or when the tab is hidden, so an idle page costs nothing.
  • quality caps the device pixel ratio. Keep it at low when several effects share one viewport.
  • With respectReducedMotion enabled, the effect renders a single static frame instead of animating.
  • The output is a decorative canvas hidden from assistive technology. Never place essential content only inside the effect.

4. Props

NameTypeDefaultDescription
meshResolutionnumberdepends on `quality`Grid points per side, 4–28.
stiffnessnumber0.7Spring stiffness, 0.1–1.
gravitynumber1Gravity multiplier, 0–3.
interactionRadiusnumber70Pointer push radius in CSS pixels, 10–200.
dampingnumber0.98Velocity retention per step, 0.7–1.
wireframebooleantrueDraw the mesh wireframe.
colorstringColoxo blueMesh colour.
accentColorstringcyanNode colour.
pausedbooleanfalseRender a single static frame instead of animating.
respectReducedMotionbooleantrueFreeze to a static frame when prefers-reduced-motion is set.
quality"low" | "medium" | "high"mediumCaps the renderer pixel ratio. Use low for grids of many effects.
className / stylestring / CSSProperties—Applied to the container element.